Shift Button
You can designate one cabinet button as the local Shift button.
This isn't related to your PC keyboard - it's not that
Shift key. But it's a similar concept: it lets you give every
physical button on your cabinet a second key assignment that
you select by holding down the local Shift button and pressing
the other button.
This is great if you want to minimize the button clutter on
your cabinet, since it lets you double the number of PC commands
you can access with your existing buttons.
To set up a Shift button, enter the button number that you
want to use as the Shift, or just click on the shift icon
(

)
in the button's row in the table.
Once a shift button is assigned, every button in the table
will let you enter two key assignments: a regular key assignment
and a shifted key assignment. The regular key is sent to the PC
when you press the button without pressing the Shift button.
The shifted key is sent when you press the button while holding
down the Shift button.
Mode options
The Shift button itself can have a regular key assignment, just
like any other button. (It can't have a
shifted key assignment, for obvious reasons.)
The handling of the Shift button's key assignment is a little
tricky. It involves some trade-offs, so the controller lets you
decide which way you want to handle it with the Shift button
mode setting.
Shift OR Key mode: This is the default. In this mode, the
Shift button serves only one of its two functions on each
press: it's either the Shift button, or it's an
ordinary button with a key assignment. Which one it is depends
entirely on whether or not you press another key while the Shift
button is pressed.
To make this work, the Shift button can't send its assigned key
assigned key to the PC immediately when you press it, the way a
normal button would. Instead, it has to wait to see if you're
going to press another key while the Shift button is down.
Here's how it decides what to do next:
- If you press the Shift button, and then release it without
pressing any other buttons in the meantime, the controller assumes
you were using the Shift button for its ordinary key assignment
rather than its Shift function. In this case, the Shift button
sends its assigned key to the PC when you release it.
It has to wait until then, because that's the only way it knows
you're not going to press another button too.
- On the other hand, if you do press another button while
the Shift button is down, the controller decides that you pressed
the Shift button for its Shift function. In this case, it
doesn't send the Shift button's key to the PC for
this press, even when you release the button.
This mode is the default because it lets you safely use any button
as the Shift button without any unwanted side effects. For example,
suppose you assigned the "Exit" button as the Shift button.
Normally, pressing this button terminates the current pinball
table and returns to the selection menu. When you use Exit as a Shift,
though, you probably don't want that to happen. It would be annoying
if you just wanted to adjust the audio volume, say, and it also exited
the game. The "Shift OR Key" mode avoids unwanted side effects like
this by skipping the regular key mapping every time the Shift function
is used. The tradeoff is that the normal key press is delayed until
you release the button.
Shift AND Key mode: In this mode, the button sends its
ordinary key mapping on every press, in addition to its
Shift function. Since the key is always sent, there's no need
in this mode to wait to see if you're going to press another button.
This lets the controller send the mapped key immediately when
you press the button, just like for any other button.
This mode eliminates the delay in sending the key that you get
in the "Shift OR Key" mode - the way the key isn't sent until
you release the button rather than when you first press
the button. Some people find that delay confusing or just annoying.
If you don't like the delay, this mode lets you get rid of it.
The tradeoff is that the button can't be "smart" about whether
or not to send its mapped key on each press. It just sends it
every time. So if you use this mode, just be careful to select
a button that won't have unwanted side effects when it sends
its mapped key.