# WheelModeEvent

This event class is fired whenever the program returns to the base "Wheel" user interface, after being in another modal UI state (showing a popup, showing a menu, in attract mode, running a game).

This event has only one subtype:

- wheelmode: Fires when returning to the regular wheel UI. This event fires after the fact, so it's not cancelable.

The event target for this event type is the mainWindow object.

## Properties

This event type has all of the standard event properties and methods (see the Event class). It has no additional properties beyond the standard set.